Sony has introduced that Firewalk Studios is being shut down after the failed launch of Harmony. Shortly after the announcement grew to become public, Firewalk Studios took to social media to launch a closing assertion on the closure.

“Firewalk is signing off one final time,” the assertion begins. “Firewalk started with the concept of bringing the enjoyment of multiplayer to a bigger viewers.”

It then goes into extra element about what the studio was capable of accomplish throughout its time.

“We took some dangers alongside the way in which – marrying facets of card battlers and preventing video games with first-person-shooters – and though a few of these and different facets of the IP didn’t land as we hoped, the concept of placing new issues into the world is vital to pushing the medium ahead.

You possibly can learn the total assertion from Firewalk Studios under.

With the studio’s closure, 172 persons are being let go. Sony has not responded to any request for touch upon if any Firewalk workers can have the chance to maneuver to different studios inside PlayStation.


Firewalk is signing off one final time.

Firewalk started with the concept of bringing the enjoyment of multiplayer to a bigger viewers. Alongside the way in which we assembled an unimaginable staff who had been capable of:

  • Navigate rising a brand new startup right into a staff throughout a worldwide pandemic: Firewalk was based in 2018 and was very small for its first couple years, solely getting into full Manufacturing in 2022.
  • Construct a brand new, personalized next-generation FPS engine in Unreal 4 -> 5, delivering top-tier gameplay really feel, lovely worlds, and a performant 60fps technical expertise on a secure and scalable backend on PS5 and PC to tons of of 1000’s of gamers in our beta.
  • Handle an acquisition / integration whereas readying technical and preliminary checks.
  • And finally ship and ship an ideal FPS expertise to players- even when it landed rather more narrowly than hoped in opposition to a closely consolidated market.

We took some dangers alongside the way in which – marrying facets of card battlers and preventing video games with first-person-shooters – and though a few of these and different facets of the IP didn’t land as we hoped, the concept of placing new issues into the world is vital to pushing the medium ahead.

The expertise at Firewalk and the extent of particular person craft is actually world-class, and groups inside Sony Interactive Leisure and throughout the business might be lucky to work with them. Please attain out to Recruiting at PlayStation for inquiries, and thanks to all of the very many groups, companions and followers who supported us alongside the way in which.

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