Starfield has seen the launch of its first paid enlargement as we speak within the type of Shattered House, with the brand new house journey touting a hefty chunk of latest content material for gamers to dive into. To associate with its launch, nonetheless, Bethesda has additionally launched a brand new patch that additional polishes up and improves the bottom expertise itself.

Replace 1.14.70, which is dwell now for gamers on all platformers, doesn’t convey any main new options to mess around with, however does convey with it a number of bug fixes. From the graphical points being addressed to quest-related glitches being fastened to different points associated to audio, the UI, and extra being tackled, Starfield’s latest replace targets a number of areas with a wide range of bug fixes.

In the meantime, additional tweaks and enhancements have additionally been made with the Rev-8 rover, the ship constructing function, and extra. You’ll be able to view the complete patch notes beneath for extra particulars.

Starfield is offered on Xbox Collection X/S and PC.

UPDATE 1.14.70 PATCH NOTES:

Options

  • Creation Equipment: The automated course of used to create fashions for Distant LOD is now accessible

Common

  • Common efficiency and stability enhancements
  • Resolved a difficulty that restricted the variety of loaded creations to 255
  • Lighting modifications and enhancements have been made all through the sport
  • Made a number of visible enhancements and bug fixes for weapon fashions
  • Improved participant headtracking when exiting dialogue
  • The participant’s digicam ought to now not be jostled when leaping

Gameplay

  • The Annihilator Particle Beam damage-over-time impact now not impacts Companions
  • Robots and Turrets will now take injury from EM weapons
  • Crafting: Addressed a difficulty with The Increase Pop! Dynamite recipe
  • Elite Crew: Autumn Macmillan now not repeats herself when asking about her sister
  • Addressed a difficulty with Crowd habits close to The Effectively elevator within the New Atlantis Spaceport when fight is initiated

Quests

  • Brownout: Addressed a difficulty with development after talking with Joyce Osaka in New Homestead
  • Due In Full: Addressed a uncommon situation with The Delinquent House Ship showing
  • Eye Witness: Participant can now not enter the destroyed ship on the spaceport touchdown pad
  • Hostile Intelligence: Addressed a difficulty that would trigger the door to the Safety Workplace to be inaccessible in the event that they quick journey away and wait throughout this quest goal
  • In Memoriam: Addressed a difficulty that would stop development throughout the “Converse with Sarah” goal that takes place close to the waterfall
  • In Memoriam: Mounted a difficulty that would stop the target “Proceed to Cassiopeia I” from finishing if the planet had been visited beforehand
  • Chief of the Pack: Addressed a difficulty that would stop the Ashta Alpha from being aggressive
  • Legacy’s Finish: Addressed a difficulty that would stop interplay with Delgado if siding with SysDef
  • Legacy’s Finish: Launched Crimson Fleet prisoners will now not goal Ikande after acquiring weapons
  • Managing Property: Addressed a uncommon situation that would stop Tomo from showing at Paradiso
  • One Big Leap: Mounted a difficulty that would trigger incorrect music to play throughout the Unity Scene
  • One Big Leap: Addressed a difficulty with Audio that would happen throughout the credit
  • One Small Step: Resolved a uncommon digicam situation that would happen if the primary Crimson Fleet ship within the tutorial is boarded
  • Revelation: Addressed a difficulty with Quest Goal consistency within the ultimate encounter
  • Rook Meets King: Dmitri Moldavski will now reply as meant if Austin Rake is killed throughout the encounter
  • Rook Meets King: Addressed a difficulty the place one of many Ragana crew was utilizing the wrong weapon animations
  • Tough Landings: Mounted a uncommon situation with Milena Axelrod’s ship to showing
  • The Greatest There Is: Addressed a difficulty that would stop Huan from shifting to the Jade Swan after the primary assembly
  • The Greatest There Is: The Jade Swan is now accessible if the participant nonetheless has the “Search and Seizure” quest energetic
  • The Greatest There Is: Addressed a difficulty that would make the UC Vigilance troublesome to find as a result of it was very far-off
  • The Showdown: Resolved a difficulty that would trigger the door to the Strikers Hangout to stay locked

Areas

  • Akila: Up to date some textures within the Slums
  • Akila: Resolved a collision situation with bunk beds
  • Abandoned Biotics Lab: Mounted lacking panels on the outside ground
  • Lair of the Mantis: Resolved a minor texture situation that would seem on some panels
  • Londinion Steam Tunnels: Mounted collision in an space that would enable gamers to get out of bounds
  • Maheo I: Closed an open hole on the roof of Sonny Di Falco’s Mansion
  • Neon: Nyx’s Residence: Mounted a difficulty with collision within the space
  • Neon: Addressed a collision situation with grated panels in Ebbside
  • New Atlantis: Addressed small areas the place water within the lake North of New Atlantis might seem to intersect terrain
  • Stroud-Eklund Staryard: Addressed collision in an space
  • The Clinic: Addressed a visible situation that would seem in Dr. Cassidy’s workplace
  • The Purple Mile: Addressed a collision situation beneath the platforms within the ultimate space

Ships

  • Ship Builder: A brand new possibility has been added to the sport settings to permit for toggling Flip Merge habits use
  • Ship Builder: Mounted an audio situation that would happen when deleting a hab
  • Ship Builder: Mounted a crash that would happen when modifying a ship that contained a dwell mine
  • Addressed a difficulty that would enable non-sellable ships to be offered to distributors

Car

  • Addressed a difficulty with Set Energetic within the Car menu when utilizing a gamepad
  • Mounted a difficulty with the place of Wheel VFX
  • Addressed a difficulty with opening the Favorites menu whereas getting into the automobile
  • Title plates and well being bars will now show persistently whereas in a automobile
  • Settings for look sensitivity will now have an effect on the automobile digicam
  • Kaiser and Vasco will now not each sit within the Rev-8 when following the participant
  • The automobile icon will now not show in inside maps
  • The automobile lights will now not be routinely on when loading a save
  • The quick journey distance for the automobile is now in-line with different POIs and landed ships

UI

  • Xbox Show Settings: Resolved a difficulty the place setting the body price goal to 60 would routinely revert the precedence again to efficiency
  • Eliminated a debug string that may show when importing saves on Xbox to Buyer Service
  • Up to date the Expertise menu to resolve a difficulty in Massive Font Mode for sure languages
  • Sources with lengthy names at the moment are truncated for Massive Font Mode when scanning
  • Resolved a difficulty with Massive Font Mode within the Barter Menu when promoting increased portions of things
  • Non permanent textual content will now not show if you happen to shortly choose the “Proceed” possibility from the Most important Menu
  • Ship registration prices will now show the correct quantity each on distributors and the hangar menu
  • Addressed Mass show when promoting gadgets from ship cargo
  • Ability Problem pop-ups will now have truncated textual content as a substitute of shrunken textual content the place relevant
  • Resolved a difficulty with gravity wells showing on the Missions Menu when opening it from the Starmap
  • Location names and quest aims will now truncate correctly on the planet map
  • Creations retailer title shows absolutely in all languages
  • A message immediate will seem when attempting to load a save the place a Creation is unavailable on the present platform
  • Weapons will default to their authentic pores and skin in menus if a weapon pores and skin creation is disabled
  • Addressed a difficulty with sorting for Greatest Leads to Creations menu
  • Addressed an incorrect notification of inadequate credit when an exceptionally giant variety of credit can be found
  • Ammo counts ought to now show accurately for values over 100,000
  • The injury popup can now show numbers bigger than 4 digits
  • Addressed a difficulty brought on by aiming down sights whereas pickpocketing a personality
  • Crew menu will now accurately show when somebody is assigned to the participant’s dwelling
  • The restore button is now not seen within the hangar examine menu
  • Resolved a difficulty with ready that would briefly trigger unintended textual content to seem
  • Therapeutic gadgets now preview the quantity of well being restored
  • Storage containers will now have their weight up to date when all gadgets are cleared from them
  • The ship marker within the scanner will show on the appropriate location when docked at an area station
  • Crafting completion affirmation immediate will now be spaced accurately for longer titles
  • Tunneling creatures will now not present their nameplates or quest targets when tunneling
  • Scanner Anomalies can now be a touchdown goal whereas piloting a ship in orbit

Audio

  • Elevated heart channel audio utilization for encompass sound setups
  • Addressed a difficulty that would trigger energy allocation audio to play repeatedly whereas the engine system is broken with one energy allotted
  • Ecliptic Mercenary voices now use the identical filtering in all languages

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