Hellblade officially returns to where it all started with Senua’s Saga: Hellblade 2, soon launching on PS5. Given the work Ninja Theory put into the Xbox Series X/S and PC versions, it’s interesting to hear technical director Gavin Costello outline the ease of porting to PS5.

Fans can expect support for Adaptive Feedback, Haptic Triggers and Dolby Atmos as a result. However, even more intriguing is how the team handled PlayStation 5 Pro support. Hellblade 2 is built on Unreal Engine 5, but the version it shipped on wasn’t PS5 Pro “aware.” As a result, Ninja Theory ported features from later versions, implementing PlayStation Spectral Super Resolution and Variable Rate Shading.

Of course, Xbox Series X/S and PC players have something to look forward to with the Enhanced update. It adds Performance Mode for Series X, delivering 60 FPS gameplay and a “Very High” preset for even greater visual fidelity on PC. There’s also a new challenge mode, Dark Rot, which pays homage to the premise of Senua’s Sacrifice.

Senua’s Saga: Hellblade 2 launches on August 12th for PS5. Check out our review here for more details.

Senua's Saga: Hellblade II Enhanced - Senua Returns to PlayStation | PS5 & PS4 Games


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