There was quite a bit about Star Wars Outlaws that I totally loved, however its fight wasn’t one in every of them. I cheesed the system at any time when doable, utilizing stealth or outright taking a protracted route round enemies to keep away from fight. It felt awkward, clunky, and barebones. Apparently, that may all change with Star Wars Outlaws title replace 1.4, which goals to enhance the sport’s really feel and method, particularly fight, and embrace player-choice-driven gameplay, permitting you to sort out encounters and missions extra freely. It’s a welcome change that we hope will entice returning gamers.
This reveal stems from a latest official weblog publish by the Star Wars Outlaws workforce, which additionally revealed a brand new Artistic Director, Drew Rechner, who’s taking up for Julian Gerighty. For now, let’s deal with the gameplay enhancements coming in title replace 1.4, specifically:
Your suggestions has already resulted in three Title Updates wherein we’ve targeted on fixing a few of your greatest issues similar to bugs, decreasing main friction factors in some key missions significantly round stealth, adjusting the speeder digicam and collision, and way more. That being stated, there are three key areas wherein we’re seeking to enhance the sport even additional.
The primary key space of enchancment to the sport is fight the place we see an actual alternative so as to add extra depth and pleasure to the expertise, additional rewarding your techniques and precision. Our second key space is stealth which isn’t solely about bettering the readability and consistency of enemy detection, but additionally offering selection in the way you need to method every encounter. Lastly, our third key space of focus is centered across the character controls, which suggests bettering the reliability of canopy, rising the responsiveness of climbing and crouching, and customarily bettering the consistency of the controls total.
You’ll be able to count on to see extra particulars about how we will probably be celebrating and embracing participant selection greater than ever earlier than, whether or not it’s sneaking by encounters, entering into blasters-blazing, or all the things in-between. We are going to present extra particular particulars concerning the adjustments to those areas and extra within the upcoming weeks as we offer additional updates to you. All of this can culminate within the launch of Title Replace 1.4 which can launch on November twenty first alongside the Steam launch and first story pack, Star Wars Outlaws: Wild Card.
Fortunately, we don’t have to attend lengthy—Star Wars Outlaws title replace 1.4 launches alongside the sport on Steam on November 21.
What did you assume was the weakest a part of Star Wars Outlaws? Inform us your ideas on Ubisoft’s open-world sport within the feedback under, or begin a thread within the GPlayr group boards!
Star Wars Outlaws offered a million copies within the month since its launch, forcing Ubisoft to utterly reevaluate the way it releases new titles, with day-one Steam launches sooner or later!