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    Home»News»Physint Requires “5 or 6 Years” to Develop, Says Hideo Kojima
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    Physint Requires “5 or 6 Years” to Develop, Says Hideo Kojima

    May 19, 2025No Comments
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    Death Stranding 2: On the Beach is shaping up to be one of 2025’s biggest games and a strong follow-up to the original. However, Kojima Productions has two other projects – the horror-focused OD published by Xbox Game Studios and Physint, a new stealth action IP with Sony.

    Director Hideo Kojima noted how both titles faced development hurdles due to the SAG-AFTRA Strike, but he’s seemingly provided a window for Physint’s release. And it’s a ways off.

    On Twitter, Ayako Terashima, Kojima’s assistant, posted a short clip of him flipping through Le Film français to a recent interview. Resetera’s Red Kong XIX extracted the text from the section in question and translated it through DeepL, where Kojima discusses Physint taking “another five or six years.”

    When asked if he’d like to direct a film someday, Kojima responded, “Yes, I would! I had many offers after I left Konami, with serious conditions for developing games in my independent studio. Alongside Death Stranding 2, there’s Physint in development. It will take me another five or six years.

    “But maybe after that, I’ll finally decide to make a film. I grew up with cinema. Directing would be a kind of tribute to it. What’s more, I’m getting on in years, and I’d rather do it while I’m still young!”

    If Physint launches by 2030 or 2031, it could be on the PlayStation 6 (for which rumors have been circulating). Regardless, there’s plenty of time to learn more, including its final name, story, and mechanics.

    In the meantime, head here to learn about how Kojima considers Death Stranding 2: On the Beach an updated version of Metal Gear Solid 5: The Phantom Pain. The PS5 exclusive launches on June 26th.


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