Moreover, over on PlayStation Weblog, Aspyr affiliate model supervisor Matthew Ray as shared additional particulars on the bosses and new map system:
■ Remastered Boss Updates and Reveals
Every boss encounter in Legacy of Kain: Soul Reaver 1 & 2 Remastered is designed to problem the participant’s mastery of Raziel’s talents. Our purpose with the character fashions was to enhance the textures as a lot as we might whereas making certain that they mix in with the apocalyptic world.
Melchiah
The primary of Kain’s lieutenants Raziel should defeat. This battle takes place within the Necropolis the place Melchiah chases Raziel down whereas phasing by means of gates, making the spectral realm not secure. Strategically use the setting to reveal Melchiah’s vulnerabilities and use his personal gadgets towards him.
—Melchiah obtained a full texture overhaul with darkened pores and skin and a slimier body-feel. The bones and skeletal mapping at the moment are extra reasonable and gory and his eye shade was adjusted to match the unique look.
Zephon
Fought in a dilapidated cathedral, Zephon has developed into an insect-like creature, fusing with this towering construction. You’ll must ascend to the very best chambers and turn into willingly ensnared to have the ability to confront him. Search the room for any elemental benefits which might assist you on this endeavor.
—Zephon was too desaturated, so we’ve fully repainted his face.
Rahab
This battle happens in a flooded abbey. Rahab is totally proof against water, which is deadly to Raziel. Use Raziel’s agility to keep away from Rahab’s lethal close-range and long-range assaults by leaping and make use of your newly gained Telekinetic projectile means to take advantage of Rahab’s excessive vulnerability to daylight.
—Rahab’s head has been reworked, so the eyes now have a reddish glow which supplies him a menacing look. We’ve additionally altered the fangs to look extra vampiric and made his pores and skin shade a bit of extra grey.
Dumah
In a desolated fortress, Dumah awaits reanimation. Identical to his different brethren, Dumah is invulnerable to any assaults, so Raziel needs to be crafty and lure him to a flame highly effective sufficient to soften even the toughest steel, all whereas avoiding great earthquakes attributable to Dumah’s unimaginable power.
—Dumah’s armor is now loads dirtier and has patches of mildew and blood throughout it (contemplating he was impaled for hundreds of years).
Kain
Raziel first confronts Kain on the Pillars the place he have to be swift and strike Kain 3 times to realize the Soul Reaver. The second encounter takes place within the Chronoplast, the place the tiered enviornment makes evasion much more difficult. Observe your goal’s actions intently and make haste to strike him with the Soul Reaver. Should you can’t attain him in time, use your Telekinetic projectile to cease Kain from utilizing his highly effective lightning assault. The encounter is intense and dramatic, however we gained’t spoil the way it concludes. Pre-order to search out out!
—The fashions for Kain in each Soul Reaver and Soul Reaver 2 wanted to be fully re-designed to mitigate textural points. With the elevated polygon rely we felt it was essential to convey his look loads nearer to the Kain we acquired to see within the authentic FMVs, which was much more detailed and confirmed more-or-less what the unique intent was for the character. The unique mannequin in SR1 was particularly restricted so now each video games have a Kain that appears constant between the 2 titles.
■ Map and Compass Particulars and Gameplay
Within the authentic variations of the video games, gamers typically discovered themselves wandering the huge, twisting landscapes of Nosgoth, relying closely on reminiscence and environmental cues to navigate.
The introduction of the Map and Compass marks a considerate enhancement that blends fashionable gameplay conveniences with the preservation of the explorative expertise the unique titles have been recognized for. The Compass gently nudges the participant in the proper path with out making a gift of particular particulars of the place to go or what to do subsequent and the Map is extra of a reference device than a information.
We additionally included a set tracker for any Well being and Power power-ups in order that you already know for those who’ve gotten all the collectibles inside every space. The entire main Nosgoth options are current and precisely condensed based mostly on the setting and gameplay.
For followers who would possibly really feel that these additions are a significant departure from the unique video games, we’ve made certain to include a toggle-off operate for the compass.
Along with its gameplay utility, the map can be a beautiful artwork piece that was created in collaboration with our growth staff, group advisors, artists, and designers at Crystal Dynamics. We knew accuracy was paramount, so we labored laborious to drag from the unique supply artwork, design paperwork, and clues from sport lore. We additionally included group critiques to make sure nothing had been missed.
Thanks to those efforts, the map is correct sufficient to characteristic within the new lore reader bonus menu – figuring out the placement of every lore entry.
For design path, Crystal Dynamics designers used a closely inked method that sits superbly with the prevailing artwork, creating a surprising new option to visualize the world of Nosgoth.
The Map and Compass are there to function welcome instruments for exploration, making certain that the remastered variations stay each a tribute to the classics and a modernized, extra player-friendly expertise.
Watch the trailer beneath.