In one day, Call of Duty’s Season 03 update will roll out across Black Ops 6, Warzone, and Call of Duty Zombies. In this super-sized walkthrough, I’m breaking down the most pertinent changes and introductions taking place, straight from the Call of Duty Season 03 patch notes.
If you’re waiting for Verdansk to return or want to know what weapons are coming in Season 03 of Black Ops 6, read on. I’ve covered everything in one place, so you don’t need to go hunting.
Head to the Section You Want:
Black Ops 6 Season 03 Patch Notes
Season 03 will be released in Black Ops 6 on April 2 at 9 AM PT / 5 PM BST. Here are the key features of this monumental update.
New Multiplayer Maps
- Firing Range (6v6)
- Firing Range makes its glorious return in Black Ops 6 in a faithful remaster of the fan-favorite map. Watch for crossfire down the long center Road as Operators fight for control of the vantage points in the Tower and the upper levels of the Shoot House and Garage. Shooting targets move back and forth on their tracks behind the Office and several other spots adding a useful diversion while preparing for the next fight. Avoid the center chaos by branching off to the Dirt Road, keeping your guard up against ambush as you pass the Storage unit along the way.
- Barrage (6v6)
- Revisit 1968 Vietnam as you follow Hudson’s clues surrounding one Summit Watch at the front lines of battle. The trees have been cleared and the landscape flattened to make room for this base housing an artillery battery in active combat. The area has taken hits with large chunks blown off buildings including the Command Center and Barracks, the damage opening new pathways through the map.
- Nomad (6v6, 2v2)
- The Pantheon moles were in Afghanistan, too, when Woods fought there in 1986. Fight in the ruins of a fortified settlement commandeered for the ensuing battle, a parked missile carrier facing out over the valley where a convoy lies in ruins on the narrow road leading up to the map.
New Multiplayer Modes

Sharpshooter
- Flex your skills in this classic Black Ops free for all party mode where every Operator is assigned the same Loadout which changes every 45 seconds. Each cycle introduces a new Primary and Secondary Weapon from scoped Sniper Rifles to akimbo Pistols, plus a new Dedicated Melee weapon and Tactical and Lethal Equipment.
- Use everything at your disposal to eliminate enemies while unlocking bonus abilities for going on a streak:
- 1st Elimination: Increased movement speed.
- 2nd Elimination: Increased reload speed.
- 3rd Elimination: Increased sprint recovery speed.
- 4th Elimination: Increased ADS speed.
- 5th Elimination: Earn double score for eliminating enemies.
- Keep the streak going to unlock double score and make a run for the top three. When you’re taken out, respawn and build up those bonuses again. A short countdown precedes each weapon swap. Adapt and win.
Demolition
- Alternate between attacking and defending two bomb sites. The attacking team must destroy both bomb sites to win the round, gaining a time bonus after detonating the first site. All attacking Operators spawn with a bomb and respawns are active for both teams throughout the match.
- Defense is all about running down the clock. Defuse planted bombs right away, as the match timer pauses whenever a bomb site is in active countdown. If one of the sites is destroyed, regroup and throw everything you have into defending the last one.
New Weapons in Black Ops 6 and COD Zombies

- Kilo 141 – Assault Rifle (Call of Duty: Warzone Login Reward)
- Fully automatic assault rifle with an ergonomic design that improves handling, and a steady fire rate helps stay on target.
- The Kilo 141 is back and ready to tear it up across Multiplayer and Call of Duty: Warzone. The weapon’s smooth handling, manageable recoil, and steady fire rate give it room to shine in a variety of combat situations, leaving no doubt as to why the Kilo 141 was a favorite in Verdansk. Now that the location is back, it’s time to relive the glory days with this hard-hitting Primary Weapon.
- Players will automatically unlock the Kilo 141 for use in Black Ops 6 and Call of Duty: Warzone after logging in to Call of Duty: Warzone at the launch of Season 03.
- CR-56 – Assault Rifle (Battle Pass)
- This lightweight 7.62 x 39mm full-auto assault rifle is compact and powerful. Built exclusively for military use, the standard issue rifle is deadly at mid-range combat and easily configured for a variety of assault tactics.
- Combining high-damage hits with a fast fire rate and good handling, the CR-56 AMAX is the perfect mid-range weapon for downing targets fast. Eliminate enemies in three to four shots up to 25 meters out, leaving plenty left over to chew through equipped armor. Quick reloads get you back into the action fast, a helpful trait no matter how you choose to customize the weapon via Gunsmith.
- HDR – Sniper Rifle (Battle Pass)
- Anti-material bolt action sniper rifle chambered in 12.7 x 108mm ammunition. Bullets have a lower muzzle velocity but remain devastating even at very long ranges.
- Veterans of Verdansk know the power of the HDR and the havoc a sniper can inflict with it when stationed in high vantage points like the infamous Airport Control Tower. The weapon’s long reach and heavy damage make it a favorite of sharpshooters, its distinctive firing sound sending squads running. Add the Reinforced Barrel attachment to further extend your damage range and bullet velocity, and don’t forget to hold your breath for difficult shots.
- Kali Sticks – Melee (Event Reward)
- Two-hit kill. Extremely fast attack speed. Short range.
- The infamous Kali Sticks return, dealing out damage with rapid swings that’ll take down your target in a flash. Smack them with fast follow-up hits using the weapon’s light attack or take them out in a more dramatic fashion by unleashing the heavy attack. Use Kali Sticks in Multiplayer with the new Close Shave Perk to deploy a quick whack against enemies without having to manually swap to your Dedicated Melee slot first.
- Nail Gun – Special (In-Season)
- Full-auto Nail Gun. High damage at close range with fast handling speeds and very low muzzle velocity.
- Stick it to them with this handy tool configured with a magazine of 15 nails that fires at full auto. The damage drops off quickly after 25 meters and performs best up close. The Nail Gun’s low muzzle velocity can make it difficult to land shots against fast moving targets, so get them in your sights and unload before they know what hit them. This armament is a reward earned during the Black Ops Tribute Event.
New Attachments in Black Ops 6
- Monolithic Suppressor (Battle Pass)
- Monolithic Core provides superior sound suppression and increased range. Moderate weight increase affects agility.
- Available for Assault Rifles (except AS VAL), SMGs, Shotguns, LMGs, Marksman Rifles, Sniper Rifles, and Pistols.
- SWAT 5.56 Grau Conversion (Battle Pass)
- Convert the SWAT 5.56 into a fully automatic weapon with lower damage and range but improved accuracy, mobility, and handling. Equips a new default Barrel and Magazine and unlocks an exclusive 50-round extended Magazine. Blocks Barrel attachments.
- C9 10mm Auto 30-Round Mags (In-Season)
- Conversion kit to use higher caliber 10mm Auto ammunition for increased stopping power. Though the conversion results in some increased recoil and a slightly lower fire rate, the extra damage, range, and velocity make this attachment a worthy consideration when approaching enemies on bigger maps.
There will also be one new multiplayer perk released at the launch of Season 03 – Close Shave. Another perk will follow – Vendetta – later in the season.
New Scorestreak

- Death Machine (In-Season)
- Heavy minigun with a fast fire rate, high penetration, and a large ammunition capacity.
- Wield the infamous Death Machine, a powerful weapon with a single large magazine that fires high-impact rounds at a blistering rate of fire. Score earned while using the Death Machine contributes to your current Scorestreak progress, making this a great tool for bumping up to the next streak.
COD Zombies Season 03 Patch Notes
Here’s the full spread of patch notes for Zombies in Season 03.
New Zombies Map – Shattered Veil
With the Sentinel Artifact in hand, the crew heads to the remote wooded hills above Liberty Falls to meet with S.A.M. at an old mansion in the forest, which has been retrofitted to [[REDACTED]]. Only with the aid of S.A.M.’s synthetic mind can the team hope to unlock the ancient artifact’s mysteries and bring back Agent Maxis. What could possibly go wrong?
Here’s the latest trailer for the new COD Zombies map:
Newest Zombies Perk-a-Cola
- Double Tap
- The classic rapid-fire Perk returns for the first time in nearly a decade, dramatically increasing your weapon’s fire rate to chew through enemy hordes in record time. Research the iconic Perk for powerful enhancements like an even faster fire rate and the chance to inflict double damage.
- Double Tap is available in Shattered Veil along with the other previously accessible Zombies Perks. Note that some of these Perk-a-Colas are only available via the Der Wunderfizz machine.
- Double Tap is available on The Tomb, Citadelle des Morts, Liberty Falls and Terminus maps via the Der Wunderfizz machine.
- Double Tap Augments
- Major
- Double Jeopardy
- Normal zombies at low health have a chance to die immediately when shot.
- Double Impact
- Double hits on the same target in quick succession deal more damage.
- Double Standard
- All non-critical shots do double damage. Only applies to normal bullet weapons.
- Double Jeopardy
- Minor
- Double Time
- Increases fire rate bonus.
- Double or Nothing
- Weapons have a chance to do double damage but also have a chance to do zero damage.
- Double Play
- Killing two enemies in quick succession has a chance to return two rounds to your magazine. Only applies to normal bullet weapons.
- Double Time
- Major
New Zombies Wonder Weapons

- Ray Gun Mark II (+ 3 Variants)
- Drop multiple zombies at once with the upgraded and modestly unstable Ray Gun Mark II. Recovered from the Dark Aether by Project Janus, this powerful laser armament delivers three-round bursts of energy, can be Pack-a-Punched, and doubles as a bludgeoning instrument if you’re running low on ammunition.
- Then there’s the three new variants.
- Provided you’ve [[REDACTED]], you can experiment with an additional three variants of the Ray Gun Mark II:
- Ray Gun Mark II-W: Offering similar bullet patterns to a submachine gun, this also has a random chance to ignite enemies.
- Ray Gun Mark II-P: Shooting ammunition like a shotgun, with a chance to spawn a sigil with the ability to grant invulnerability to the player standing on it for a limited time.
- Ray Gun Mark II-R: Dropping zombies with a Marksman Rifle-like discharge, expect a chance to spread a plague infection that can inflict area-of-effect damage.
- Provided you’ve [[REDACTED]], you can experiment with an additional three variants of the Ray Gun Mark II:
- Wunderwaffe DG-2
- Capable of striking down hordes with chain-lightning blasts, this has the bonus effect of stunning crowds of zombies, usually resulting in additional, and eventually terminal damage.
New Zombies Enemies

- Elder Disciple
- Strange, floating apparitions have been seen flitting about the sprawling gardens and rambling mansion estate. Known to some as Elder Disciples, these powerful enemies likely spell trouble for the crew.
- Elder Disciples gain strength as they empower the zombies around them while summoning more undead to join the battle. Using their dark magic, these fetid, floating carcasses can force their allies to evolve more quickly, allowing a lowly zombie to more rapidly transform into a Doppelghast or some other sinister form.
- Eliminate the Elder Disciple before their forces grow too powerful, keeping it at a distance to avoid the scream it lets loose against players who draw too close. The deadly enemy grows more agitated as it takes damage, so try to get the job done fast.
- Toxic Zombies
- As a sickly yellow fog descends across the mansion, expect the inhabitants to take on an even-more revolting pallor. Easily identifiable due to their greenish hue and more skeletal exterior, Toxic Zombies seem to have lost all but their base perambulatory functions and seem intent on sprinting toward their prey before exploding, leaving a damaging pool of acid in their wake. Listen for their telltale shriek and get the jump on them before they can close the distance.
New GobbleGums

- Tactical Diffusion (Rare)
- Disables the next Nuke Power-Up explosion you activate and gives everyone 2,000 Essence instead.
- Support Group (Legendary)
- Gobble up this tasty GobbleGum to acquire the ARC-XD, Mangler Cannon, Sentry Gun and Mutant Injection Support items.
- Die Pitched (Whimsical)
- Zombies have high-pitched voices. Lasts three minutes.
New Feature – Camo Hub

- Camo Hub
- The Camo HUB is planned to be added shortly after launch to provide players with a wealth of Camo information and assist all in their quest for Dark Matter and Nebula. Available via the Barracks > Challenges Menu, the Camo HUB gives players all the Camo information they need in a single location:
- View all available Weapons by Weapon Class, with each Weapon sorted by furthest Camo progress
- View the Next Camo Challenge for each Weapon
- View the 2 available Special Camos for each Weapon
- View the next unearned Camo Mastery Calling Card reward
- Track/Untrack a Weapon’s Next Camo
- Select a Weapon to go to that Weapon’s full Camo screen
- “Tracked & Near Complete” tab now serves as the new home for the player’s manually tracked or automatically surfaced near complete Camo Challenges
- The Camo HUB is planned to be added shortly after launch to provide players with a wealth of Camo information and assist all in their quest for Dark Matter and Nebula. Available via the Barracks > Challenges Menu, the Camo HUB gives players all the Camo information they need in a single location:
New COD Operators

- R0-Z3 (BlackCell, Crimson One, Launch)
- R0-Z3 returns to claim her status as a top BlackCell operative working in Verdansk. You know the drill. No witnesses.
- Hudson (Battle Pass, Rogue Black Ops, Launch)
- Special Agent Jason Hudson, CIA operative, handler to Alex Mason, and KIA during Operation False Profit.
- Mace (Battle Pass, Crimson One, Launch)
- The Special Forces Army Ranger turned PMC returns, ready to inflict serious damage on anyone who thinks they can best him in Verdansk.
- John Black Ops (Event Reward for Black Ops 6 owners, In-Season)
- A mysterious Operator clad in a gray jump suit, sporting tactical goggles and helmet. Anonymous. Unassuming. Deadly.
Season 03 Event Roadmap

- Black Ops Tribute (In-Season)
- Don’t miss out on this legendary tribute to Black Ops in an event stuffed with rewards that honor the history of the series.
- Earn XP in any mode to progress the Event and earn Black Ops themed rewards. Black Ops 6 owners will receive additional rewards only available to use in Black Ops 6.
- Earn cosmetic content and functional equipment, including the Nail Gun (Special Weapon), C9 10mm Auto 30-Round Mags (Attachment), Thermite (Lethal in Call of Duty: Warzone), Death Machine (Scorestreak in MP/Support in Zombies), Close Shave (MP Perk), an Emote, GobbleGums, and the fan-requested Operator, “John Black Ops”.
Global Updates in Season 03
Console Cross-Play Update
In Season 03, we’re giving console players more granular options by separating the MP Ranked Play and Call of Duty: Warzone Ranked Play settings and adding a new Multiplayer-only setting for Quickplay, Featured, and Party Games matches.
Each of these three settings (Multiplayer Ranked Play, Call of Duty: Warzone Ranked Play, and Multiplayer Unranked) will include the following options:
- On: Enables matchmaking with all gaming platforms when playing in the selected playlists.
- On (Consoles Only): Enables matchmaking only with other consoles when playing in selected playlists.
- May negatively impact matchmaking queue times.
- Off: Restricts matchmaking to your current gaming platform only in selected playlists.
- Will negatively impact matchmaking queue times.
Additional details on how these settings interact with party members who are on different platforms.
- Players in a party who all belong to the same console platform will matchmake with the party leader’s preferred cross-play settings.
- Players who have selected “Cross-Play Off” and create a mixed platform party that includes a different console platform will have their cross-play settings temporarily adjusted to “Cross-Play On (Consoles Only)” to enable matchmaking. This temporary adjustment enables matchmaking for the duration of the mixed platform party, and disbanding this party will result in preferred matchmaking settings being restored.
- Players who have selected “Cross-Play Off” and create a mixed platform party with a PC player will have their cross-play settings temporarily adjusted to “Cross-Play On.” This enables matchmaking for the duration of the mixed platform party, and disbanding this party will result in preferred matchmaking settings being restored.
- Reminder: Adjusting Cross-Play settings may negatively impact matchmaking queue times.
New Blackcell Challenges
- BlackCell Daily Challenge
- BlackCell owners can now complete an additional Daily Challenge in Multiplayer, Zombies, and Call of Duty: Warzone for an added 7,500 XP each. The BlackCell Daily Challenge counts toward the 3 challenges needed to earn the Daily Challenge Bonus XP.
Movement Updates
- Increased crouch to stand speeds by 15%.
- Increased crouch to stand speeds while ADS by 39%.
- Increased directional sprint animation blend speeds for improved fluidity.
Season 03 Ranked Play Rewards

- Ranked Play Season 03 Rewards
- Rank Weapon Blueprints: Jackal PDW SMG
- Each Rank Gold and above has a unique Rank-themed Weapon Blueprint that you can earn to show off your rank.
- Gold, Platinum, Diamond, Crimson & Iridescent: Start in (or above) or reach the applicable Rank anytime in Season 03 to instantly earn the corresponding Jackal PDW Blueprint.
- Top 250: Finish Season 03 in the Top 250 to earn the “Top 250 Issue Jackal PDW” Blueprint.
- Each Rank Gold and above has a unique Rank-themed Weapon Blueprint that you can earn to show off your rank.
- Rank Calling Cards
- Each Rank Silver and above has a unique Calling Card reward:
- Silver, Gold, Platinum, Diamond, Crimson, Iridescent: Start in (or above) or reach the applicable Rank anytime in Season 03 to instantly earn the corresponding Season 03 Rank Calling Card..
- Top 250: Finish Season 03 in the Top 250.
- Top 250 Champion: One-of-a-kind Calling Card awarded to the single player who finishes Season 03 in the #1 position on the Top 250.
- Each Rank Silver and above has a unique Calling Card reward:
- Pro Issue AMES 85 Weapon Blueprint: Unlocked by winning 10 Ranked Play matches in Season 03.
- 100 Season 03 Wins Large Decal: Unlocked by winning 100 Ranked Play matches in Season 03.
- Rank Weapon Blueprints: Jackal PDW SMG
Warzone Season 03 Patch Notes
Here is everything you need to know about Warzone’s patch notes in Season 03.
Warzone Battle Pass Season 03

Memories are a powerful tool, and even the departed can change the course of history. The road back to Verdansk involves unlocking some core memories, as well as some unforgettable weaponry and new Operators. A flashback to agent Jason Hudson, bringing echoes of his frontline savvy, Hudson is unlockable by progressing within the Battle Pass. Joining him is Mace, the metal-faced mercenary, who will bring the war anywhere, anytime, for anyone, unlocked instantly upon Battle Pass purchase.
The Season 03 Battle Pass includes over 110 pieces of unlockable content (excluding BlackCell) including free, earnable armaments; two new Base Weapons, the Monolithic Suppressor Attachment, and more. Check out the BlackCell, Battle Pass and Store Bundles blog prior to Season 03 launch for a closer look at what’s coming.
Weapon Customisation and Blueprints
- Weapon & Blueprint Customization
- You’re now able to customize any Black Ops 6 base weapon or Weapon Blueprint with a skin you’ve unlocked or purchased, across Multiplayer, Zombies, and Call of Duty: Warzone.
- For Base Weapons, you can only change the skin of the Base Weapon, not any Attachments.
- For Blueprints, you can customize the skins with other existing Attachments.
- You’re now able to customize any Black Ops 6 base weapon or Weapon Blueprint with a skin you’ve unlocked or purchased, across Multiplayer, Zombies, and Call of Duty: Warzone.
Return to Verdansk Event Roadmap

Welcome back to Verdansk!
Celebrate Verdansk’s return by logging into Call of Duty: Warzone from April 3rd to 15th to earn up to 20 rewards including six instant unlocks and the Kali Sticks Melee Weapon.
Open safes in various locations to secure rewards, such as the exclusive “Trail Blazer” Operator Skin for Caine. You may even get especially lucky during your search!
Be sure to log in to instantly unlock the Kilo 141 and two Operator Skins. Original Verdansk veterans also get bonus items: the “Blue Legacy” Contrails, “Coming Home” Parachute, and “Like We Never Left” Gun Screen.
- Welcome Home: Verdansk has returned! The map that started it all in Call of Duty: Warzone – including a breadth of classic and memorable features that naturally come with it.
- Below is a recap of some of the improvements made to Verdansk that players can expect to see – as outlined in the Return to Verdansk blog:
- Trees slightly repositioned from the original map.
- Non-drivable vehicles clearly marked as smoldering wreckage.
- Swimming now possible – southern coastline expanded into Kastovian Sea (not critical to gameplay).
- Improved traversal in steep areas – new “goat trails” added.
- Shorter telephone/electrical poles for easier parachute landings.
- Additional ladders and adjusted paths to rooftops for better accessibility.
- Doors now double-hinged, allowing barging, shooting, or blowing open/closed.
- Ascenders returning mid-season, already available in Plunder mode; updated to faster “L” shape design for increased fluidity and speed when getting on and off
- Enhanced exterior lighting, improved visibility, and reduced glare.
- Interior lighting adjusted to reduce hiding spots, especially against dark corners.
- Added detail enhancements, such as extra debris and scenery around Fire Stations and riverbanks.
- And for console players, the ability to view Verdansk in up to 120 FOV for the first time.
- Gulag Showers
- The original Gulag from 2020 is back, with all three variants included.
- Gulag Overtime: Capture the Flag (CTF)
- When Gulag match-ups don’t resolve fast enough, a flag will spawn in the middle of the arena. The winning player is the one that either dispatches their rival as normal or captures the flag within the time limit.
Rebirth Island Resurgence will remain in the map pool in Season 03.
New Mode – Battle Royale Casual
- Battle Royale Casual At Launch
- The Battle Royale experience is branching out with the introduction of a new mode featuring bot players. This is designed as a stepping stone for players to go from the Warzone Bootcamp tutorial mode to an experience closer to our traditional, player-only, experience. Players can learn the game and hone their skills in a lower-stress environment while still embracing the core survival challenge of being the last squad standing among 148 players.
- Map:
- Player Count:
Returning Mode – Plunder
- PlunderAt Launch
- Plunder returns to Verdansk, challenging players to loot, complete contracts, and battle to earn $2 million, with respawn enabled and loadouts intact—ideal for leveling weapons, exploring the map, and experimenting with strategies.
- Map:
- Player Count:
Full Verdansk Refresh Details
The return to Verdansk comes with some refinements to Battle Royale’s loot philosophy that brings us back to its roots: life is valuable, adaptability is key, great loot must be earned, and contracts are central to earning cash.
In order to create more intentionality around looting, the various sources of loot have been adjusted to be more reminiscent of the classic Verdansk days, with some improvements.
- Ground Loot Refresh
- Common to Epic weapons now sport a selection of random attachments that align with the weapon’s natural strengths.
- Legendary weapons come with a variety of fixed builds tailored to specific roles, that are randomly selected match over match.
- This change aims to maintain the excitement of random loot while preserving the reliability of weapon performance.
- High Value Loot Zones
- This season, HVLZs remain consistent every match, allowing players to reliably identify Hospital, Military Base, and Superstore as Points of Interest (POIs) with enhanced ground loot and an increased number of Supply Boxes.
- Further enhancements to this feature will be added in future updates.
- Supply Boxes
- Basic
- These boxes provide consistent cash rewards and average to high-quality weapons, occasionally offering premium equipment such as legendary weapons, killstreaks, and gas masks.
- Legendary
- Legendary Supply Boxes have received significant upgrades for a more rewarding experience. These boxes guarantee top-tier weapons and some of the best loot available, with increased chances of obtaining substantial cash.
- Reusable
- These boxes replenish every 90 seconds, serving as an ideal means for players to regain strength in the mid-to-late stages of a match, particularly after returning from the Gulag or redeployment. They supply players with a viable weapon, an armor plate, and some cash to return to combat readiness.
- Basic
- Duffel Bags, Medical Cabinets, & Weapon Lockers
- These sources of loot have been removed to better service the classic feeling of Verdansk.
- Second Chance Mechanics
- The following items have been removed from loot:
- Gulag Tokens
- Reinforcement Flares
- Redeploy Tokens
- The only available methods to return after death are:
- Gulag Victories
- Buy Station Buybacks
- Jail Break Public Events
- The following items have been removed from loot:
- Self-Revive Kit
- Self-revives can only be acquired via the following sources:
- Legendary Supply Boxes → Random drop
- Scavenger Contract → Random drop
- Buy Station → $4,000
- Fire Sale → Free
- Self-revives can only be acquired via the following sources:
- Loot Angle
- Interactions now require more precise aiming to reduce accidental item pickups, resolving most unintended looting situations, such as inadvertently picking up items during reloads.
- Rarity Outlines
- Rarity outlines now gradually fade into view only when players are within a logical proximity rather than remaining visible at all distances.
- Loot Card Positioning
- Loot cards are now centered over items to improve readability, particularly when combined with floating loot.
- Loot cards remain at a fixed height rather than moving with the player’s view.
- Loot cards are hidden when players sprint, dive, slide, or use lethals, tacticals, and field upgrades.
New Movement Mechanics in Verdansk
The introduction of Black Ops 6’s omni-movement system revolutionized gameplay and has become the foundation of player movement in Call of Duty: Warzone. While the system launched with multiplayer-inspired values, we’ve recognized the need for adjustments to better align movement dynamics with the unique demands of Call of Duty: Warzone’s limited-life modes.
Season 03 focuses on fine-tuning the Black Ops 6 player movement by ensuring a balance between fluidity and responsiveness. The adjustments to the movement mechanics are as follows:
- Movement Speed
- Crouch Movement Speed reduced by 10%
- Crouch-to-Stand Speed increased by 15%
- Crouch-to-Stand Speed While ADS increased by 39%
- Prone Movement Speed reduced by 5%
- Sprint Movement Speed reduced by 4.9%
- Directional Sprint Animation Blend Speeds increased for improved fluidity
- Jump Cooldown
- Reduced the cooldown by 40% for improved responsiveness during repeated jumps.
- Omni-sprint Side & Back Speed Scaling
- Reduced by 8.5%, to better balance strafe movement.
- Slide Friction
- Increased by 4% to reduce overly slippery engagements.
Warzone Contracts in Verdansk
- Recon Contract
- Replacing the Intel contract, the Recon Contract provides players with a 4-minute timeframe to capture a designated domination point.
- Rewards for completion include cash and a preview of the next circle.
- Supply Run
- The much-loved “Supply Run” Contract returns! Players have 2 minutes to reach a designated Buy Station to earn rewards, which include cash and a single-item Fire Sale for each squad member at the targeted Buy Station.
- Supply Run contracts will not appear on the map until the first circle has fully collapsed.
- Contract Multiplier
- Returning from the Verdansk era, the contract multiplier enhances cash rewards as players complete more contracts.
- Each contract completed now grants a +30% cash bonus, stacking up to a maximum of +150% additional cash rewards in both Battle Royale and Resurgence modes.
New Warzone Weapons in Season 03
- Kilo 141 Assault Rifle
- Fully automatic assault rifle with an ergonomic design that improves handling, and a steady fire rate helps stay on target.
- Available via Call of Duty: Warzone Login Reward
- CR-56 AMAX Assault Rifle
- This lightweight 7.62 x 39mm full-auto assault rifle is compact and powerful. Built exclusively for military use, the standard issue rifle is deadly at mid-range combat and easily configured for a variety of assault tactics.
- Available via Battle Pass Page 6 HVT Tier Reward, Completion Page Battle Pass Blueprint
- HDR Sniper Rifle
- Anti-material bolt action sniper rifle chambered in 12.7 x 108mm ammunition. Bullets have a lower muzzle velocity but remain devastating even at very long ranges.
- This weapon can one-shot headshot enemy players from any distance.
- Available via Battle Pass Page 3 HVT Tier Reward, Page 11 Battle Pass Blueprint
- Kali Sticks Melee
- Four-hit kill. Extremely fast attack speed. Short range.
- Available via Event Reward
- SWAT 5.56 GRAU Conversion Kit
- Convert the SWAT 5.56 into a fully automatic weapon with lower damage and range but improved accuracy, mobility, and handling. Equips a new default Barrel and Magazine and unlocks an exclusive 50-round extended Magazine. Blocks Barrel attachments.
- Available via Battle Pass Page 5 Reward
- Monolithic Suppressor
- Monolithic Core provides superior sound suppression and increased range. Moderate weight increase affects agility. The ideal attachment for extending your damage range on big maps like Verdansk while retaining the concealment provided by a suppressor.
- Available via Battle Pass Page 7 Reward
Warzone Ranked Play Season 03 Update
Now that Season 02 has officially wrapped up, Ranked Play will be temporarily offline during the first half of Season 03. This downtime will give players a much-awaited opportunity to rediscover and relearn Verdansk before diving back into the competition.
We plan to bring Ranked Play back online with the Season 03 Reloaded update. Upon its return, all player ranks will undergo a full reset to Bronze, offering everyone equal footing and the excitement to climb back up through the ranks. When Season 04 arrives, we’ll resume the standard soft reset, pulling players back by only a few ranks.
Thank you for your patience during this transition period – now go drop into Verdansk and have fun!
That’s everything you could ever want to know about the Season 03 patch notes! Happy hunting.
For more GPlayr coverage, check out when Warzone is going offline