Build A Rocket Boy’s MindsEye has received its first post-launch hotfix to address several issues across all platforms. It packs memory optimization (including a fix for a memory leak issue causing crashes) alongside improvements to CPU and GPU performance. The CPR mini-game has also seen its difficulty reduced.
You can now modify Depth of Field or turn it off entirely, and the controls for MineHunter and Run Dungeon min-games are no longer missing. PC players with CPUs that may crash should also receive warnings. The same will appear for those who have Hardware Accelerated GPU Scheduling turned off.
The next major hotfix includes additional performance and stability improvements – look out for it to be released later this week. Update 3 will launch by the end of June and improve the AI, rebalance the difficulty of Hard mode, and more. Stay tuned for more details.
MindsEye is available for Xbox Series X/S, PS5, and PC. Check out our review here – we gave it a five out of ten.