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    Home»News»The Veilguard Gained’t Obtain DLC, All Focus Now on Subsequent Mass Impact
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    The Veilguard Gained’t Obtain DLC, All Focus Now on Subsequent Mass Impact

    November 1, 2024No Comments
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    There has by no means been a Dragon Age sport that hasn’t been supported with post-launch content material, but it surely appears BioWare is breaking custom in the way it’s dealing with the sequence’ lately launched fourth instalment.

    Talking with Rolling Stone, Dragon Age: The Veilguard’s artistic director Jon Epler revealed that BioWare has no plans for releasing post-launch DLC for the fantasy motion RPG, and that the studio’s full focus is now going to shift to the following Mass Impact, at present in pre-production, as its subsequent predominant mission. Particulars on the latter are, nevertheless, at present scarce.

    Although BioWare will presumably launch any needed patches or hotfixes for the sport as and when they’re wanted within the weeks and months forward, it doesn’t appear to be any main new content material or characteristic additions are on the desk.

    The Veilguard actually appears to have gotten off to a strong begin. Ending a decade-long hiatus for Dragon Age, the motion RPG has obtained constructive opinions, along with topping gross sales charts on Steam and changing into EA’s greatest ever single-player sport on Steam.

    As for Mass Impact, the following sport within the sci-fi RPG franchise was confirmed to be within the works again in 2020, although BioWare has stated little else about it since then, aside from showcasing the odd teaser and a few idea artwork right here and there. In June final yr, the studio confirmed that the mission was nonetheless in pre-production.

    Mission Director Michael Gamble has confirmed that the following Mass Impact will retain the mature tone and photorealistic artwork fashion of the unique trilogy, whereas leaks have additionally claimed that, not like Mass Impact: Andromeda, it is not going to be open world.

    It’s additionally been confirmed that the sport is being developed on Unreal Engine 5, making it the primary BioWare sport since Mass Impact 3 to not be developed on EA’s proprietary Frostbite engine.

    Reportedly, the following Mass Impact received’t launch till 2028 or 2029, nevertheless, so followers of the franchise nonetheless appear to have an extended wait forward, even when that’s the following predominant mission for BioWare.


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